#pragma once

#include <string>
#include "../common/basetypes.h"

namespace ZioUtils
{
	class NumberSpeller
	{
	public:
		NumberSpeller();
		~NumberSpeller();

		static std::string SpellNumber(UInt32 number);
	private:
		// UTILITY
		static std::string SpellTens(UInt32 tens);
		static std::string SpellHundreds(UInt32 hundreds);

		static std::string m_NumberStrings[];
	};
}

